
Locked Choice
New functionality to enhance storytelling.
My role
UI Designer, UI Artist
Worked closely with the art team to provide guidance for the ability tree, designed UI, icons, and functionality of the button.
Duration
January-April 2020
Overview
Locked Choice is a new feature that allows content creators to add locked choices options to the stories. Currently, it is implemented in Blades of Light and Shadow, fantasy style book. Players need to gain specific skills to be able to use skill choice, that is locked otherwise.
Goals
– Create a new choice button for the Locked Choice feature.
– Create UI button assets that would fit the fantasy theme visual style.
Skills Overview

Blades of Light and Shadow implemented a skill tree system, where earning XP will level up players and let them add specific skills to their character.
These skills are used as Choices in Choice buttons that unlock special scenes and often award XP. Only the skills the player gained will be among the available options. Unchosen skills will be locked.
Layout and States
I created 2 states for the choice button: locked and unlocked, and a set of icons for the skill tree. Each skill category is associated with a specific color, so icon backing is tinted to category type.
